As part of the Ubisoft Forward September 2020 digital event, I was invited for an early hands-on preview of the game formerly known as Gods & Monsters, now called Immortals Fenyx Rising. Much like my hands-on previews with Watch Dogs Legion and Assassin’s Creed Valhalla earlier this summer, I spent over 2 hours with Immortals Fenyx Rising from the comfort of my home.
With my Xbox One controller in hand, using a remote streaming solution on my PC, it only took a few short seconds to get connected to Ubisoft servers. While I would love to be able to share with you the entire 2 hour session, I’ve edited it to roughly 25 minutes to give you a good idea of my experience.
Please note, Immortals Fenyx Rising is still under development and a work in progress.
Immortals Fenyx Rising Details
Platform(s): PlayStation 4, Xbox One, Nintendo Switch, PlayStation 5, Xbox Series X, Stadia and PC
Release Date: December 3, 2020
Developer(s): Ubisoft Quebec
Genre: Third-person, open world, Action-adventure
A quest to save Greek gods
My hands-on experience with Immortals Fenyx Rising began with the first mission from the game’s campaign. I played as a mortal named Fenyx, on a quest to save Greek gods from a dark curse and defeat Typhon, the god destroyer.
The mission took place in The Forgelands, once home to Hephaistos, god of fire. As a result of Typhon’s destruction, the now devastated land was filled with monsters and chaos.
A unique mix of traversal, fight, puzzles and exploration
Being a Ubisoft Quebec game, I instantly reconized similarities in gameplay with their critically acclaimed Assassin’s Creed Odyssey game. As you can see from my video above, the game is filled with a unique mix of traversal, fight, puzzles and exploration. In fact, there wasn’t much that I couldn’t climb, jump, or glide to.
What I liked the most about Immortals Fenyx Rising is its focus on gameplay rather than numbers and stats. Ubisoft Quebec has made gameplay easy to understand and combat is fun and addicting to master. Speaking of combat, it’s not just about mashing buttons. It’s all about stringing moves together to create combos on both the ground and the air.
I never got tired of flying with Daidalos’s wings. If I could, I would have spent all my time doing so. There is an in-game skill tree that is easy to understand. And, you collect resources and rewards to unlock upgrade options.
The open world portion I played in, seemed massive and was only a small portion of the game. When released in December, Immortals Fenyx Rising will have 7 distinct regions full of secret locations and challenges based on mythology. I can hardly wait!
Immortals Fenyx Rising launches December 3, 2020
When Immortals Fenyx Rising was first as announced as Gods & Monsters, it wasn’t really on my radar. However, after only spending 2 hours with the game, I’m eagerly anticipating getting my hands on the final version of the game in early December.
From what I have played, I feel that Ubisoft Quebec has created a brand new IP that features some familiar gameplay elements, an intriguing and often comical story, along with stylized visuals that many players will enjoy.
As a side note, Immortals Fenyx Rising supports Microsoft’s “Smart Delivery” program. This means you only have to purchase one copy of the game. It will optimize its self depending on what platform you are one, Xbox One or Xbox Series X. And, if you purchase Immortals Fenyx Rising on PlayStation 4 you’ll be able to upgrade to the PS5 version at no cost.
Immortals Fenyx Rising launches December 3, 2020. It will be available for Stadia, Nintendo Switch, PS4, Xbox One, PC and will also be available on PS5 and Xbox Series X. All Stadia players will get a chance to try Immortals Fenyx Rising with a free playable demo before launch. The exclusive Stadia demo will be playable later this year in all regions where Stadia is accessible.