The most recognizable series in the survival horror genre, Resident Evil has been scaring us with tension and waves of mutated horrors for a long time. Gathering previously released episodes of a co-op adventure in four parts into one retail release, the newest Resident Evil title pits two teams of two against a creepy facility on an evil island (of course it’s an evil island). Available for both the last gen and next gen consoles, grab a gun and a flashlight, it’s Resident Evil Revelations 2.
Resident Evil Revelations 2 was developed and Published by Capcom
Release date: March 18th, 2015
Genre: Survival Horror
A follow up to 2012’s 3DS title Resident Evil Revelations (which received a console HD release), Revelations 2 is an interesting take on the video game format. Part downloadable content (DLC) and part interactive drama released in weekly episodic segments, Resident Evil Revelations 2 is a survival horror in four episodes. Something like the TV miniseries events of old, where each episode was a self contained portion of a larger story, filled with tension and ending with a cliffhanger, it’s a novel approach. I enjoy the concept. Now that all of the chapters have been released, it’s time to gather them up, add some extra content, inlcuding two extra bonus missions featuring the games two new support characters, and roll them out as a full title.
Since 1996 Resident Evil, or Biohazard in Japan, has been pitting a cast of characters against nefarious villains whose love of biological weaponry is equaled only by their love of creating plagues of horrors. Seriously, how much must the RE characters hate getting called into work? It’s a ‘nightmare’ every time. The game that defined survival horror, Resident Evil is at its best moving at a restricted pace through a tense maze of narrow spaces with limited resources and a world of monsters to fight. In many opinions, mine included, this culminated in the masterpiece of Resident Evil 4. Personally, I’ve been waiting for a Resident Evil title to garner my interest since then. With a TV series style format aimed right at the nostalgic heart of my age bracket, Revelations 2 might be the one that does it.
As mentioned, each of the main story’s 4 sections takes place like an episode in a mini-series. A co-op affair, each section is helmed by a pair of asymmetrical characters with different skill sets. One character fills the roll of offensive damage dealer, while the second character plays a support roll, using both characters in tandem is crucial aspect to surviving the waves of baddies coming to get you. Set between the events of Resident Evil 5 and Resident Evil 6, Revelations 2 finds long time series favorite and major franchise protagonist Claire Redfield taking the stage. Aided by Moira Burton, daughter of returning character Barry Burton, someone is turning people into monsters again, and they’re caught in the middle of it. When Barry arrives to search for his daughter, he encounters a strange little girl that joins him. The drama unfolds as both groups navigate an island filled with mutated freaks, trying to unravel the islands mysteries and get out alive.
The mutation filled fun doesn’t end at episode 4 either, RE Revelations 2 has a few reasons to keep playing, just in case you needed to shoot some more zombie mutants in the face. Invisibility mode will take all those mutated enemies that were already creepy and turn them invisible. Just in case you like putting yourself through that sort of thing. Also, Raid Mode, like the Mercenaries mode before it, pits players against waves of enemies. Unlike Mercenaries mode, Raid is focused on progression through unlocking weapons, weapon parts, leveling, unlocking characters. It’s sweet, sweet candy for those of us who like to level up and unlock stuff, instant gratification on a constant feed. If that’s your thing (and whose isn’t it?) expect to lose some time here.
A fresh and interesting angle on the Resident Evil brand of survival horror, Resident Evil Revelations 2 with its episodic releases and TV series presentation brought a bit of nostalgia to the gaming space. Packaged together as a single release with a Co-op style of gameplay focused on teamwork, combined with a highly addicting Raid mode, it seems like Capcom may have ‘injected’ some life into this Survival Horror mainstay. It’s certainly brought my interest in the series ‘back to life’ (zombie humor folks!).